Aaand it’s that time of the month again!
I said what I said.
Things got Intense this month, but instead of doing this newsletter in my usual update about a bunch of cryptically-named projects style, I’m going to do this a bit more personally. There’s a few things that I should probably let you all know about in a bit more detail.
First off, the general updates: I’m still going on all my side projects, though more chipping away at them than making huge headway. That means I’ve been doing a bit of video editing, plus a lot of game coding, and that’s been eating up most of my ‘free’ time for the last little while. The game is going to take a while to be public access, but the video stuff shouldn’t be too much longer in coming. The biggest challenge there is, since the video is for a series, I need to get to a spot where I can be sure that I’ll have some time regularly to dedicate to filming and uploading for a while. It’s by no means a complicated thing to produce, and it shouldn’t be too hard, I’m just working about at capacity at the moment, and I don’t want to add more deadlines to the schedule before I take a couple off it.
As a side note, I said last time that I was setting up more regular streaming. This was intended to be true, and is still my plan, but unfortunately I’m having trouble getting reliable Internet running. Hopefully I’m onto a solution and it’ll be fixed in the next couple of weeks, after which I can make good on that promise.
Speaking of, there’s a few things coming up in the calendar (I should really get this site a calendar). First off you’re in Melbourne, I’ll be playing an NPC in a LARP at Melbourne International Games Week this Sunday! Link to the info is here, promo video is here. I’ll also be playing in a couple of pre-recorded game demos for Games Week (hint hint: Sunday 6th!), so if you want to see me play a sneaky knight, check out ARC’s stream of Knight, and if you want to see me help demonstrate the TTRPG game design process, in a format where you can follow along at home, come watch the Design-A-Long stream! Schedule for when those go live can be found here.
Now, the … less-exciting but mostly necessary part.
In the last couple of updates, I think I’ve mentioned working on the sequel to Fire Witch. As I’ve been promising on and off for a while. But this is the official statement: I’m shelving that project for now.
This isn’t a decision made lightly. I’m a completionist myself, and I hate starting a story that gets left hanging. I’ve written about three outlines for the book, and I’ve actually written more than 100,000 words towards those outlines. I’ve also scrapped several drafts. The King’s City series has always been a bit of a bugbear for me, but I think it’s finally time to admit that I should set it aside.
The biggest reason is that I don’t feel like there’s any way for me to make it a good answer to the first book. The first book was finished just as COVID hit, and it was a kind of odd story in a few ways. Firstly, it was both a long time in production and extremely rushed. I had been writing the story for several years, but gave myself a harsh deadline to polish and release the first book. The result really shows: the story hangs together pretty well, but the proofreading was really not up to scratch. I also wrote myself into a lot of corners, thematically and structurally.
But most important, I took a four-year hiatus from writing anything. I won’t get into all the details right now, but suffice to say that I changed a lot in that time. The story I shaped then won’t fit into the ideas I have now. I’d have to make a lot of compromises to keep the story on the tracks I set for it, and I haven’t found a way to jump those tracks that would still result in something satisfying.
So I’m setting it aside. I think if I ever come back to this story, it’ll be a total rewrite, especially given how much the production of the first book suffered due to that self-imposed crunch. I’m not promising I will, but I’m not ruling out the possibility, either.
This changes nothing about the immediate future: I’m still mainly working on shorter stories and projects while I get my degree. I’ve got a longer project in the works (another serial for the blog) which is currently codenamed DR, which is progressing through its outline currently. I’ll update more on that as I get through it.
I’m sorry to the people who were looking forward to the sequel for Fire Witch; I know I did leave it on a cliffhanger. I’ll be putting up notices in the book page on the website and on my store page, and the store page is only going to stay up as long as I have copies in my current supply to sell. I won’t be reprinting them. And I am sorry that this blog got so long, but I figured this decision deserved as full an answer as I could give it.
I hope I can make up for this by providing many other stories in the future.
That’s it from me for now. As always, shorter thoughts go on the medias social, find them in the sidebar. Til next month, Whimsy out.