As mentioned in the intro post, this is one of my pet topics so hold onto your hats, kids. Please note: Later I say that I am about to spend a paragraph spoiling the original Mass Effect trilogy. This did not end up being the case. As of writing this edit, I’m about 1,000 words into that particular rant, so if you don’t want the original Mass Effect trilogy spoiled, it may be best to skip this post altogether. Continue reading
One of the most important aspects of writing a story is to understand the scope of what you’re writing. In order to create a compelling story, you have to have a balance of goals and threats, so that everything feels right to the readers. If you have, say, a slice-of-life type story, the threats to your character’s goals will be normal, mundane things, and your character should react accordingly. If you’ve got a high fantasy story about a villain who wants to destroy the world, on the other hand, you’re going to have much bigger threats, and your characters will react accordingly to that instead. This applies also to the secondary threats. At least to my eye, high fantasy romance arcs often fall flat because I’m often left thinking ‘why is this as important as the world-shattering plot that’s going on in the background?’ Continue reading
Mass Effect: Andromeda.
As of writing this (the 16th of June – this is going into a buffer, so you fine folks probably won’t see it for a couple of weeks), I just finished playing Mass Effect Andromeda. Continue reading